Explore 20 extensive levels
Enjoy non-violent, platforming action
Make use of cool power-ups found along the way
Manage your energy levels – the robots’ source of life!
ROBOTS CAN HAVE A HEART!
Left to fend for himself after mankind abandoned the doomed
planet Aurora, robot Kramer 227 must find a way to harvest
energy and rescue his robotic friends before Aurora crashes into
its sun. In his journey, Kramer will probe the planet itself and overcome challenging obstacles, all while trying to conserve his limited life energy to power himself and his friends on their way to
safety.
Kramer will gather and share energy with his fellow robots,
helping them escape dire situations and predicaments. He will
have to jump and explore every platform in every corner of the 20
extensive levels to find all of his friends. Energy is running low on
Aurora, so Kramer will have to collect batteries or use generators
to recharge, as every action drains his power. Various power-ups
collected along the way, such as jetpacks, energy spheres and
temperature regulators, can help him on this crucial journey.
Shiny is about saving lives, so it contains no blood or violence.
VIDEOS
SHINY - Announcement Trailer
SHINY - GDC 2016 - Teaser Trailer
SHINY Trailer - Brasil Game Show 2015
SCREENSHOTS
MEDIA
Shiny is the product of Garage 227 Studios, a game maker based in Sao Paulo, Brazil, which is about as far away from the mainstream metropolises of development as you can imagine. And yet, the tiny team there is on the verge of releasing Shiny on Steam, thanks to community support from Steam Greenlight, and Xbox One, thanks to Microsoft's self-publishing for independent developers, ID@XBOX.
It’s rare to find video games that instill a sense of hope and purpose without the need for killing. The most popular games in the industry (Grand Theft Auto, Call of Duty, Halo, etc.) are centered around killing. Even Mario with all his vibrant colors has blood on his hands (RIP Goombas). Every game has you fighting for life, but few actually make the idea of life meaningful. Perhaps this, and some solid gameplay, is what makes Shiny so interesting.
If you’re putting together an atmospheric platformer that smuggles in an environmental message under cover of a cute, cartoon protagonist, you could do worse than make an ally of Oddworld creator Lorne Lanning.
Shiny is a platformer with rough edges and a lot of heart. Developed by Brazilian studio Garage 227, the small team has been working on this platformer for quite some time, doing contract work for other development studios in order to fully fund the game themselves.
After trailers at E3 and the Brasil Game Show, there's another new trailer for upcoming platformerSHINY, this time from this year's Game Developers Conference.
Shiny is a 2.5D side-scrolling platformer that has the familiar feel of a Sonic the Hedgehog game and a setting reminiscent of Pixar's WALL-E. The world is a desolate place.